The patch has also made it so Vampire Coast factions can raise dead at sea, increased the amount of mods players can apply at the same time, as well as corrected a whole bunch of bugs. Thankfully, all of this has now been fixed through the newly released King's Shilling update. This doesn't sound like a big deal, but when multiplayer is carefully balanced around unit cost and performance, having the latter suddenly shift upwards or downwards causes quite a few problems to pop up. This is because the bug made it so units receiving chevrons (levels) in battle while under the effects of buffs/debuffs would have their base stats set to an incorrect value. The second bug affected only the multiplayer mode, but it was even more insidious as it was incredibly hard to spot. Because of this, the balance of power between the various factions became even more lopsided than usual. The first and most noticeable one affected only the campaign and essentially made it so Vampire Coast, Vampire Counts and Lizardmen factions couldn't recruit more than a single army. : The upcoming Proving Grounds patch is looking to shake up the campaign experience, as well as finally break up the endless 'Order-tide'.Įver since The Shadow and The Blade DLC arrived, Total War: Warhammer 2 has suffered under two rather massive bugs.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |